"Move, Slime !" is a small platformer game made in Unity as part of my school's Video Games and Digital Interactions course. In this two-man project, we had to create a platformer without using Unity's built-in physic : we had to recreate equivalents to Rigidbodies, colliders, etc...
During the project, I was a Developer and Game Designer.
This project allowed me to create a game without using Unity's physics engine, which in turn allowed me to understand how it works. Overall, this was very interesting and fulfilling.