Lost In the Depths is a 2D-styled 3D digging game made in Unity as part of the 2022's Unijam. The jam's theme was "The more it is distant, the better it is".
During the project, I was a Developer.
This project allowed me to practice more game development in Unity, as well as strive to create a working and somewhat complete experience for the players.
In that regard, we believe we met our expectations : despite adding a variety of features, like a grappling hook, we managed to create a relatively complete adventure.