A chaotic """game""" that was made mainly because the idea made me laugh out loud, and in quite a rush.
As such, it isn't really meant to be a completely serious contender to the Game Maker's Toolkit GameJam 2023, but more of a technical exercise in reduced time/manpower.
All Assets were either made by hand on Blender or Piskel or by voice.
During this project, I played all the roles that were involved on the project, from project manager to voice actor.