Hack'n Coupe Coupe is a Hack'n Slash game made in Unity as part of my school's Architecture of Video Game Engines course.
During the project, I was one of the three Developers.
One of the first "grand-scale" games on Unity that I participated in as a developer, it allowed me to learn its inner workings and how Unity handles most elements in itself. While the complete product is buggy and messy, it managed to create the foundations upon which I built my other works.